No, I'm not a Voenkom
Версия игры: build 20799770 | Обновлено: 08.02.2026 20:39
Дата выхода
2025 (28.11.2025)
Последнее обновление
08.02.2026 20:39
Доступные версии игры
build 20799770
Разработчик
Pine Games
Издатель
Pine Games
Репакер
селезень
Игра в подборках:
Языки интерфейса
английский, русский
Языки озвучки
английский, русский
Игры начинающиеся на
«N»
Скриншоты из игры
Трейлер и видео из игры
Системные требования
| Параметр | Минимальные | Рекомендуемые |
|---|---|---|
| ОС | Windows 7 64-bit or higher | Windows 7 64-bit or higher |
| Процессор | Intel Core i5-4460 / AMD Ryzen 5 5500 or better | Intel Core i5-11400 / AMD Ryzen 5 2600 or better |
| Память | 4 GB | 8 GB |
| Видеокарта | Nvidia GeForce GTX 760 / AMD Radeon HD 7870 | Nvidia RTX 3050 / AMD RX 570 Series or better |
| Место на диске | 2 GB | 2 GB |
Описание игры
Today was a tough day, as always. The shift supervisor at the factory was scolding you again, saying, "You lazybones, you're not working productively..." How can anyone even work there when half the staff has been laid off and wages haven't been paid for three months? You slowly wander down a snow-covered street, the gloomy five-story panel buildings with their crooked roofs propping up the gray sky... This small town used to be much more prosperous, but then the local steel mill, which provided employment for most of the residents, began to suffer losses. Almost everyone who could work had left, and the city was a pale shadow of its former self. Finally, you entered the building. Yes, it could do with a major renovation, or at least a simple cleaning. You entered your apartment, sat down in a large, soft chair, and instantly fell asleep. This sleep, which had barely begun, was almost immediately interrupted by a knock on the door.
The game combines the horror and immersive simulator genres. Gameplay is divided into two phases: In the first phase, you're in your apartment, and various uninvited guests periodically knock on your door. You simply choose whether to let them in. In the second phase, a tense chase awaits you, and you must escape your pursuer and reach the end of the level.
So, you wake up to the deafening roar of the doorbell. Who could have shown up at such a late hour? Actually, it could be anyone. Your friends, neighbors, colleagues, or someone else... Your task is to decide whether to let them in. You'll have to make this choice several times throughout the evening. And if you let someone in with ill intentions, you'll have to leave your own home. That certainly won't end well for you.
Your home's furnishings perfectly match your rugged lifestyle. The last renovation in this apartment was back in the Khrushchev era, but that doesn't bother you at all. Just placing your favorite items around the apartment immediately filled it with warmth and comfort.
The game combines the horror and immersive simulator genres. Gameplay is divided into two phases: In the first phase, you're in your apartment, and various uninvited guests periodically knock on your door. You simply choose whether to let them in. In the second phase, a tense chase awaits you, and you must escape your pursuer and reach the end of the level.
So, you wake up to the deafening roar of the doorbell. Who could have shown up at such a late hour? Actually, it could be anyone. Your friends, neighbors, colleagues, or someone else... Your task is to decide whether to let them in. You'll have to make this choice several times throughout the evening. And if you let someone in with ill intentions, you'll have to leave your own home. That certainly won't end well for you.
Your home's furnishings perfectly match your rugged lifestyle. The last renovation in this apartment was back in the Khrushchev era, but that doesn't bother you at all. Just placing your favorite items around the apartment immediately filled it with warmth and comfort.